tyga.games Accreditation · Pilot stack

Get Accredited on OddSockets

Prove you can build and operate real-time game features — channels, presence, pub/sub, delivery guarantees and production liveops — on the stack itself. Certified through tyga.games, delivered on ClassaaS.

Why this accreditation

OddSockets authored this stream on its own live product source, and is the pilot that sets the pattern the other tyga.games streams follow. The syllabus is the real thing — the same primitives production games and sibling SaaS products run on.

6 modules · M0–M5 3 tiers · TCU / TCA / TCP Graded production build (TCP) Grounded on live worker/SDK source

Three tiers

Each tier is an exam draw; TCP additionally requires a graded build in your own game.

TCU

Tyga Certified User

Covers M0–M1
  • Why realtime beats polling
  • Channels, presence, pub/sub
  • Delivery guarantees & the manager→worker model
TCA

Tyga Certified Associate

Covers M2–M3
  • SDK quickstart, hands-on
  • Add a real-time feature to your own game
  • Two-client fan-out proof
TCP

Tyga Certified Professional

Covers M4–M5 · graded build
  • Fan-out at scale, reconnection, backpressure
  • Capacity against plan limits
  • Graded build in your own game

The syllabus

Six modules, M0 through M5.

ModuleTitleTier
M0Why realtime — the live-game problem OddSockets solvesTCU
M1Concepts & model — channels, presence, pub/sub, delivery guaranteesTCU
M2Quickstart — SDK/API hands-on (agent-driven)TCA
M3Build task — add a realtime feature to your own game (graded)TCA
M4Liveops & production — fan-out, reconnection, backpressure, scaleTCP
M5Dogfood proof — how the studio games ride OddSocketsTCP

Enrol

One free enrolment covers the whole ladder — TCU, TCA and TCP are gated inside the single OddSockets course. Exams are drawn 8-of-12 per attempt, 70% to pass, 15-day retake cooldown, valid 3 years.

Building on OddSockets now? Start with the agent quickstart and the Node.js SDK docs — that's exactly what M2–M3 grade.